35 research outputs found
Best Response Games on Regular Graphs
With the growth of the internet it is becoming increasingly important to
understand how the behaviour of players is affected by the topology of the
network interconnecting them. Many models which involve networks of interacting
players have been proposed and best response games are amongst the simplest. In
best response games each vertex simultaneously updates to employ the best
response to their current surroundings. We concentrate upon trying to
understand the dynamics of best response games on regular graphs with many
strategies. When more than two strategies are present highly complex dynamics
can ensue. We focus upon trying to understand exactly how best response games
on regular graphs sample from the space of possible cellular automata. To
understand this issue we investigate convex divisions in high dimensional space
and we prove that almost every division of dimensional space into
convex regions includes a single point where all regions meet. We then find
connections between the convex geometry of best response games and the theory
of alternating circuits on graphs. Exploiting these unexpected connections
allows us to gain an interesting answer to our question of when cellular
automata are best response games
Complex Networks from Simple Rewrite Systems
Complex networks are all around us, and they can be generated by simple
mechanisms. Understanding what kinds of networks can be produced by following
simple rules is therefore of great importance. We investigate this issue by
studying the dynamics of extremely simple systems where are `writer' moves
around a network, and modifies it in a way that depends upon the writer's
surroundings. Each vertex in the network has three edges incident upon it,
which are colored red, blue and green. This edge coloring is done to provide a
way for the writer to orient its movement. We explore the dynamics of a space
of 3888 of these `colored trinet automata' systems. We find a large variety of
behaviour, ranging from the very simple to the very complex. We also discover
simple rules that generate forms which are remarkably similar to a wide range
of natural objects. We study our systems using simulations (with appropriate
visualization techniques) and analyze selected rules mathematically. We arrive
at an empirical classification scheme which reveals a lot about the kinds of
dynamics and networks that can be generated by these systems
Evaluating Stationary Distribution of the Binary GA Markov Chain in Special Cases
The evolutionary algorithm stochastic process is well-known to be
Markovian. These have been under investigation in much of the
theoretical evolutionary computing research. When mutation rate is
positive, the Markov chain modeling an evolutionary algorithm is
irreducible and, therefore, has a unique stationary distribution,
yet, rather little is known about the stationary distribution. On the other
hand, knowing the stationary distribution may provide
some information about the expected times to hit optimum, assessment of the biases due to recombination and is of importance in population
genetics to assess what\u27s called a ``genetic load" (see the
introduction for more details). In this talk I will show how the quotient
construction method can be exploited to derive rather explicit bounds on the ratios of the stationary distribution values of various subsets of
the state space. In fact, some of the bounds obtained in the current
work are expressed in terms of the parameters involved in all the
three main stages of an evolutionary algorithm: namely selection,
recombination and mutation. I will also discuss the newest developments which may allow for further improvements of the bound
A Version of Geiringer-like Theorem for Decision Making in the Environments with Randomness and Incomplete Information
Purpose: In recent years Monte-Carlo sampling methods, such as Monte Carlo
tree search, have achieved tremendous success in model free reinforcement
learning. A combination of the so called upper confidence bounds policy to
preserve the "exploration vs. exploitation" balance to select actions for
sample evaluations together with massive computing power to store and to update
dynamically a rather large pre-evaluated game tree lead to the development of
software that has beaten the top human player in the game of Go on a 9 by 9
board. Much effort in the current research is devoted to widening the range of
applicability of the Monte-Carlo sampling methodology to partially observable
Markov decision processes with non-immediate payoffs. The main challenge
introduced by randomness and incomplete information is to deal with the action
evaluation at the chance nodes due to drastic differences in the possible
payoffs the same action could lead to. The aim of this article is to establish
a version of a theorem that originated from population genetics and has been
later adopted in evolutionary computation theory that will lead to novel
Monte-Carlo sampling algorithms that provably increase the AI potential. Due to
space limitations the actual algorithms themselves will be presented in the
sequel papers, however, the current paper provides a solid mathematical
foundation for the development of such algorithms and explains why they are so
promising.Comment: 53 pages in size. This work has been recently submitted to the IJICC
(International Journal on Intelligent Computing and Cybernetics
Majority dynamics with one nonconformist
We consider a system in which a group of agents represented by the vertices of a graph synchronously update their opinion based on that of their neighbours. If each agent adopts a positive opinion if and only if that opinion is sufficiently popular among his neighbours, the system will eventually settle into a fixed state or alternate between two states. If one agent acts in a different way, other periods may arise. We show that only a small number of periods may arise if natural restrictions are placed either on the neighbourhood structure or on the way in which the nonconforming agent may act; without either of these restrictions any period is possible
The practicalities of adapting UK maternity clinical information systems for observational research: Experiences of the POOL study
Background
Using routinely collected clinical data for observational research is an increasingly important method for data collection, especially when rare outcomes are being explored. The POOL study was commissioned to evaluate the safety of waterbirth in the UK using routine maternity and neonatal clinical data. This paper describes the design, rationale, set-up and pilot for this data linkage study using bespoke methods.
Methods
Clinical maternity information systems hold many data items of value for research purposes, but often lack specific data items required for individual studies. This study used the novel method of amending an existing clinical maternity database for the purpose of collecting additional research data fields. In combination with the extraction of existing data fields, this maximised the potential use of existing routinely collected clinical data for research purposes, whilst reducing NHS staff data collection burden.
Wellbeing Software® provider of the Euroking® Maternity Information System, added new study specific data fields to their information system, extracted data from participating NHS sites and transferred data for matching with the National Neonatal Research Database to ascertain outcomes for babies admitted to neonatal units. Study set-up processes were put in place for all sites. The data extraction, linkage and cleaning processes were piloted with one pre-selected NHS site.
Results
Twenty-six NHS sites were set-up over 27 months (January 2019 - April 2021). Twenty-four thousand maternity records were extracted from the one NHS site, pertaining to the period January 2015 to March 2019. Data field completeness for maternal and neonatal primary outcomes were mostly acceptable. Neonatal identifiers flowed to the National Neonatal Research Database for successful matching and linkage between maternity and neonatal unit records.
Discussion
Piloting the data extraction and linkage highlighted the need for additional governance arrangements, training at NHS sites and new processes for the study team to ensure data quality and confidentiality are upheld during the study. Amending existing NHS electronic information systems and accessing clinical data at scale, is possible, but continues to be a time consuming and a technically challenging exercise
Association of cannabis, cannabidiol and synthetic cannabinoid use with mental health in UK adolescents
No abstract available